Cities: Skylines II - Economy 2.0
With Economy 2.0 I had problems not getting into debt very early- something I could always avoid in CS I and CS II.
There are new rules to pay attention to: 1. Play only with 9 tiles which you begin with.
2. Don't build Residences or Industry on Fertile or any other Resource.
3. Don't go wild building expensive roads and only build them when you need them.
4. Reduce all the Services to 50%. I also increase Fees to 110%.
5. I choose Roundabouts then Parking. Increase the Parking fees to $20.
6. You begin with Poultry, Wheat, Forestry and Slate. With Tiny Village Carrots and Cotton are avilable. Building them costs nothing. Get your Resurces working.
7. Increase Taxes to at least 12% although after a while I reduce Industry to 10% to encourage
investment. Slowly increase it later.
When I reached Small Village I was already making a profit.
Over $19,000 with 931 population....
My Resources. Even small yields are better than no yields.
A plus of $40K with a population of 1,238.
I then very carefully choose a new tile. It must have resources that can be used. Coal is very useful if it's downwind. You can the very cheaply build Coal Fired Power Stations. Remeber that if you have no Coal you'll have to import it and that costs.
My Resources. Even small yields are better than no yields.
A plus of $40K with a population of 1,238.
I then very carefully choose a new tile. It must have resources that can be used. Coal is very useful if it's downwind. You can the very cheaply build Coal Fired Power Stations. Remeber that if you have no Coal you'll have to import it and that costs.
It's now a great game and I hope you enjoy it.
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